With Blender 2.8, the user interface gets a very professional lick of paint and is infinitely friendlier for a new artist coming to Blender.
With version 2.8, the argument for not using Blender in a 3D pipeline becomes moot, as it is now the best bargain available for 3D artists.
Let’s take a look at what’s new in Blender 2.8, and how you can get the most out of it.
Alongside a new refined dark look, with a logical tabbed interface across the top, Blender 2.8 ‘feels’ like a commercial 3D application.
This article originally appeared in issue 254 of 3D World, the world’s leading magazine for 3D artists.

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